New boss idea

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New boss idea

Post by Deathwish on August 27th 2012, 12:39 am

I think it would be cool to see a boss that required team co-op. like 1 optional boss that has 4 ppl needing to work together in order to kill him regardless of how op u are. Also another thing i think would be kinda sweet is if u had a boss with a pathing option where u had to choose ur path based on the reward u wanted and then that boss would be one for that reward only.

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Re: New boss idea

Post by EternalToss on August 27th 2012, 12:48 am

It's one thing for co-op bosses when your weak but even when your opd is just ridiculous because then if it's that strong you'll all need to be close to max prestige and even if it was weaker the likelihood of four high levels is fairly slim. Also there's currently no room for anymore bosses without a lot of terrain editing.
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Re: New boss idea

Post by Deathwish on August 27th 2012, 12:03 pm

EternalToss wrote:It's one thing for co-op bosses when your weak but even when your opd is just ridiculous because then if it's that strong you'll all need to be close to max prestige and even if it was weaker the likelihood of four high levels is fairly slim. Also there's currently no room for anymore bosses without a lot of terrain editing.

Not if you simply make a boss thats invincible unless 4 simultaneous tasks are done. Like have 4 structures that need to be killed and once u enter the area with a structure you cannot leave to one of the others so each person has to kill theirs for the boss to be fought.

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Re: New boss idea

Post by Xaionort on August 27th 2012, 3:53 pm

Deathwish wrote:
EternalToss wrote:It's one thing for co-op bosses when your weak but even when your opd is just ridiculous because then if it's that strong you'll all need to be close to max prestige and even if it was weaker the likelihood of four high levels is fairly slim. Also there's currently no room for anymore bosses without a lot of terrain editing.

Not if you simply make a boss thats invincible unless 4 simultaneous tasks are done. Like have 4 structures that need to be killed and once u enter the area with a structure you cannot leave to one of the others so each person has to kill theirs for the boss to be fought.

I also don't believe there is room for any more bosses w/o alot of editing.

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Re: New boss idea

Post by EternalToss on August 27th 2012, 3:55 pm

^thats because there isnt room and also theres other stuff thats being worked on, also terrain editing is a pain.
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Re: New boss idea

Post by Deathbringer on August 27th 2012, 8:31 pm

Welp, I was actually thinking about adding some cool shit you have to do during boss fights, but that will just be normal stuff like killing things that are healing the boss and stuff like that. As for terrain editing, I am pretty certain that there isn't really a way to add any more stuff. I am however creating a second town for level 50-100 guys where Petrose is.
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Re: New boss idea

Post by EternalToss on August 27th 2012, 8:51 pm

the question is has every 1 found petrose?
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